Once an Ascension class has been initiated by speaking to the correct master in Obulus Frontier, you will be offered a scroll that will guide you on your path to Ascension. Blood Mages convert ability damage to disease. Thaumaturgist: Most things have some form of life energy, and Thamaturgists are able to manipulate and control that energy, twisting or bolstering it to meet their needs. ![]() These masters convert ability damage into crushing. Geomancers are able to bring literally staggering force down on an opponent. Geomancer: Sometimes the most effective form of persuasion is the application of brute power. Etherealists convert ability damage to magic. Initiates of this class convert ability damage to cold.Įtherealist: Master of arcane and planar energies, Etherealists have abilities that deal with the manipulation of ambient or latent magical power. The four Ascension classes that are available with Kunark Ascending are:Įlementalist: Wielders of the opposing forces of fire and ice, Elementalists have the power to rain down destruction or degrade the defenses of an opponent. ![]() This conversion will also convert most pet and swarm pet damage. Once you have completed the Kunark Ascending signature quest line you may speak with one of the four masters in the Obulus Frontier to begin down the path to Ascension.Įach Ascension class grants the character the ability to shift into an avatar of that Ascension, converting all damage done from any ability that does not deal damage based on your weapon's damage type. Ascension classes are the apotheosis of a facet of energy, and are the gateway to ascended power. Kunark Ascending makes Ascension classes available as a form of progression for all max level characters.
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