![]() Keep that in mind and try to predict when you will need more power so you can begin upgrading a few days before. See if you can increase your power income, but don't go crazy! As you can see, with levels only around the lower twenties it takes almost three days for your upgrade to pay for itself. This brief guide should give you the knowledge to properly organize your Power Plants and Accumulators and hopefully make it quicker and easier to figure out what to upgrade and when. ![]() Finally, take into account your tiberium levels, if you think it will take longer than 5 hours to get the extra tiberium that the Power Plant will cost, then it would be wiser to upgrade the Accumulator. If your Power Plant upgrade will pay for itself in 65 hours and your Accumulator will pay for itself in 70 hours yet you don't have all the tiberium for the Power Plant upgrade, and you're about to sleep for 8 hours, then you should upgrade the Accumulator. If your situation isn't listed above or you have two differently leveled buildings and it's not clear which is the better upgrade, then you should use the formula. One last guideline, upgrades are less cost effective as you level up, so a lower level Power Plant will pay for itself faster than a higher level Power Plant assuming they are equal in the priority list (number of crystal touches and Accumulator attached or not). Power Plant touching one crystal patch and an Accumulator.Power Plant touching two crystals and an Accumulator.Accumulator touching seven or more Power Plants.Power Plant touching three or more crystals and an Accumulator.There's no need to calculate this for every Power Plant and Accumulator in your base, just be mindful of the following general guidelines, and use the formula if it's too close to call. In this case, clearly the Power Plant will provide more power, so if you have the tiberium you should choose the Power Plant. Chat Syncer and CP alerts Syncs tiberium alliances (for now) chat with gtalk (for now) or email, and notifies when CP is. So, it will take about 71 hours for the upgrade to pay for itself. C&C: Tiberium Alliances Chat Helper Enhanced Yiannis Mod Automates the use of chat and message BB-Codes: coords url player alliance b i s u - Contact list for whispering - Type /chelp in chat for help.Of course, if you can touch both an Accumulator and crystals you get the best results. If you're looking to place a new Power Plant, place it where it will have the most adjacent crystal patches, but if you can't get three or more adjacent crystal patches, then it is better off not touching any crystals, if it can touch an Accumulator instead. A popular rumor is that crystal harvester level will also affect power generation but that is false, only the crystal patch matters, your Power Plant will produce the same amount of power whether there is a Harvester there or not.Īn attached Accumulator provides more power than a single nearby crystal, but three nearby crystals will boost power production even more than an Accumulator. ![]() Also unlike the previous patch, Accumulator level does not matter, a level one Accumulator will assist the Power Plant the same as a level twenty Accumulator. A Power Plant with eight attached Accumulators will produce the same amount as a Power Plant which has only one Accumulator attached. Unlike before the recent patch, there is no "stacking" effect for Accumulators. The continuous resources are affected by three things: Power Plant level, nearby Accumulator(s) and nearby crystals. The bonus packages are not affected by anything other than the Power Plant's level. Weâre hoping to deliver an experience that will allow our loyal fans to play their favorite franchise anywhere they go, while introducing the exciting world of Tiberium to new players.Power Plants generate power in both bonus packages that you must collect, and in continuous production. We are thrilled to have the opportunity to forge new ground with this acclaimed franchise. âCommand & Conquer Tiberium Alliances is the first MMO and first free-to-play game for the long-running Command & Conquer series. Martin Löhlein, Senior Producer at EA Phenomic, sums the game up neatly. After all, the game isn't called Tiberium Alliances for nothing. To that end, Tiberium Alliance's three factions - The Forgotten, GDI, and NOD - must contend not only with battles against one another, but with the threat of "hordes of mutant enemies." Player alliances can, and must, be formed for those with an eye on the ultimate prize. The goal in the game is nothing less than total world domination. Real-time status feeds and news streams will keep players up to date on what's happening in the game. ![]() Users will be able to play on computer, or take the game along on mobile devices. Developed by EA Phenomic ( Lords of Ultima), Command & Conquer: Tiberium Alliances is designed to be a completely portable experience.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |